Gadgets

Purchase any of 11 real-life spy gadgets with
Experience Points you earn.

FPO

Sticky Bomb

CLASS/LEVEL OBTAINED: Level 1 Agent
The modern day successor to the WWII developed Sticky Bomb, this thrown explosive device is coated in a highly adhesive substance, allowing it to stick nearly anything.

FPO

Remote Motion Sensor

CLASS/LEVEL OBTAINED: Level 1 Agent
A placeable device, the Remote Motion Sensor can be placed on any surface; including ceilings. The device will then notify you when an enemy motion is detected within its operating radius.

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Bionic Ear

CLASS/LEVEL OBTAINED: Level 2 Operative
The Bionic Ear amplifies and localizes enemy sounds such as footsteps and weapons fire, allowing you to locate enemies, even through walls.

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IR Sniper Detector

CLASS/LEVEL OBTAINED: Level 2 Operative
The Sniper Detector works by bouncing an IR beam off any scoped weapon that is within the user’s view. This creates a glare on the lens, helping you locate snipers.

FPO

Bomb Sniffer

CLASS/LEVEL OBTAINED: Level 3 Officer
This passive device uses a laser-treated fluorescent polymer that reacts when near explosive materials such as C4 and mines. The explosive objects are then highlighted for the user.

FPO

Sabotage Kit

CLASS/LEVEL OBTAINED: Level 3 Officer
A collection of small amounts of C4, detonating cord and other explosive hardware. Placing a kit on devices, such as mounted weapons and weapons caches, will result in an explosion when another player attempts to use them.

FPO

M79 Pirate Cannon

CLASS/LEVEL OBTAINED: Level 3 Officer
The M79 is a single shot Grenade launcher using a 40mm grenade round. Mostly replaced today by the M203, it continues to remain in service in niche roles. Other nicknames include “Thumper” and “Bloop Tube.”

FPO

M2 SLAM Charge

CLASS/LEVEL OBTAINED: Level 4 Lieutenant
The SLAM, primarily an anti vehicle landmine, uses a magnetic influence sensor to detect a vehicle’s proximity. It is also armed with a passive infrared sensor, sensitive enough to detect enemy infantry.

FPO

Medic Kit

CLASS/LEVEL OBTAINED: Level 4 Lieutenant
The Combat Medic Kit contains the essential equipment you need to patch yourself or a teammate and finish your objective.

FPO

Sonic Imager

CLASS/LEVEL OBTAINED: Level 5 Commander
Using radar technology, the Pulse Imager can display high resolution live imagery of objects on the other side of walls. Capable of “seeing” through most materials, it can be used to map rooms as well as detect motion.

Dragon Skin Dragon Skin

Dragon Skin Armor Vest

CLASS/LEVEL OBTAINED: Level 1 Agent
A quantum leap in armor technology, this is the only truly flexible body armor system designed to defeat high-power rifle projectiles from level 3, 4 and 5 threats. It has more 392 confirmed combat saves.

Earn any of 13 Perks.

FPO

Conditioning

CLASS/LEVEL OBTAINED: Level 1 Agent
This perk increases the player’s stamina, allowing you to sprint for longer periods of time.

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Explosive Personality

CLASS/LEVEL OBTAINED: Level 1 Agent
This perk increases the explosive radius of all shockwave weapons, such as M203s, Breach Charges and RPGs.

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The Bad Ass

CLASS/LEVEL OBTAINED: Level 2 Operative
The Bad Ass perk is designed for the confident. It removes half of the player’s health, but will return double the XP if you can live long enough to earn it.

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Strong Arm

CLASS/LEVEL OBTAINED: Level 2 Operative
The Strong Arm perk gives you extra strength, allowing you to throw grenades farther.

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Thick Skull

CLASS/LEVEL OBTAINED: Level 3 Officer
For those worried about their head, the Thick Skull perk reduces headshot damage.

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Steady Hand

CLASS/LEVEL OBTAINED: Level 3 Officer
Steady Hand perk reduces the recoil effect during weapons fire.

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Nerves of Steel

CLASS/LEVEL OBTAINED: Level 3 Officer
The Nerves of Steel perk combats the effects of suppression, allowing you to maintain accuracy even under intense fire.

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Bandolier

CLASS/LEVEL OBTAINED: Level 4 Lieutenant
Bandolier perk gives you more ammo and more grenades.

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Agility

CLASS/LEVEL OBTAINED: Level 4 Lieutenant
For those who need a little extra speed, this Perk increases movement speed.

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Extra Sensory Perception

CLASS/LEVEL OBTAINED: Level 4 Lieutenant
The ESP perk gives you more accurate blind fire from cover.

FPO

The Brawler

CLASS/LEVEL OBTAINED: Level 5 Commander
Specializing in hand to hand combat, the Brawler Perk gives double damage to your melee attacks and reduces the damage taken by melee in half.

FPO

Quick Reflexes

CLASS/LEVEL OBTAINED: Level 5 Commander
The Quick Reflexes perk cuts weapon switching and reloading times in half.

FPO

Vendetta

CLASS/LEVEL OBTAINED: Level 5 Commander
The Vendetta perk will place an IR marker on your killer for a short time after re-spawn, allowing easy retribution…if so desired.